Examlex
Which of the following is an example of hyperreality?
Networks Effect
The phenomenon whereby a product or service gains additional value as more people use it, often seen in telecommunications and social media platforms.
Network Effect
A phenomenon where the value of a product or service increases as more people use it, creating a positive feedback loop of growth.
Community Offers
Special deals or promotions offered to members of a community or social network, often to encourage participation or membership.
Membership Value
The benefits and advantages that come from being a part of a group or organization, often used in the context of clubs, memberships, or online communities.
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