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Hasbro's Move to Create a Version of Its Monopoly Game

question 63

True/False

Hasbro's move to create a version of its Monopoly game for iPad for technology-obsessed children is an example of proactive change.


Definitions:

Need Categories

Different groups or types of basic human requirements, such as physiological, safety, social, esteem, and self-actualization needs.

Growth Needs

Human desires for self-improvement, personal development, and progression towards one's fullest potential.

Social Level

Refers to the societal or community rank or position of an individual or group, often determined by socio-economic status, occupation, or education.

Maslow's Hierarchy

A theory in psychology proposed by Abraham Maslow, which outlines a five-tier model of human needs, from basic physiological needs to self-actualization.

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