Examlex
Research on the framing effect has demonstrated that people tend to choose the risky strategy when considering gains and avoid taking risks when considering losses.
Player
An individual, group, or entity participating in a competitive or cooperative activity, often used in the context of games, sports, or market participants.
Negative-sum Games
Situations in which the total losses exceed the total gains, leading to a net decrease in wealth or benefit.
Incentive
A thing that motivates or encourages someone to do something, particularly in economic contexts to influence behaviors.
Dominant Strategy
A strategy in game theory that is best for a player regardless of the strategies chosen by the other players.
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