Examlex
It is almost always unwise to invest in an industry which is entering stage III of the industry life cycle.
Video Games
Electronic games played through various devices, providing entertainment and sometimes educational content through interactive digital environments.
Epidemiological Studies
Research investigations conducted to understand the patterns, causes, and effects of health and disease conditions in defined populations.
Prevalence
The percentage of individuals in a population who are identified as having a certain condition during a particular time frame.
Incidence
The rate at which new cases of a disease or condition appear over a certain period of time, typically per year.
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