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Time Spent Playing Computer Games
Suppose that the amount of time teenagers spend playing computer games per week is normally distributed with a standard deviation of 1.5 hours.A sample of 100 teenagers is selected at random,and the sample mean computed as 6.5 hours.
-{Time Spent Playing Computer Games Narrative} Interpret the 95% confidence interval for this situation.
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An entity or activity that addresses and provides services or resources in areas where there are unmet needs.
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The values, behaviors, practices, and social dynamics that characterize an organization and influence its members' actions and beliefs.
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