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Time Spent Playing Computer Games

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Time Spent Playing Computer Games
Suppose that the amount of time teenagers spend playing computer games per week is normally distributed with a standard deviation of 1.5 hours.A sample of 100 teenagers is selected at random,and the sample mean computed as 6.5 hours. ​ ​
-{Time Spent Playing Computer Games Narrative} Determine the 95% confidence interval estimate of the population mean if the population standard deviation is changed to 2.


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Positive Decision

A decision-making outcome that is affirmative and constructive, often leading to beneficial results or resolutions.

Decision Making

The process of making choices by identifying a decision, gathering information, and assessing alternative resolutions.

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Relates to not achieving the required minimum grade or criteria to pass an academic course.

Escalation Of Commitment

The phenomenon where people increase their investment in a decision despite evidence suggesting it may be wrong.

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