Examlex
The ____ of a variable determines where in the application's code a variable can be used.
Passive Avoidance
A learning process in which an individual learns to avoid a stimulus or situation after experiencing or anticipating an unpleasant outcome.
Two-Way Avoidance
A learning process in which an animal or human learns to avoid a negative stimulus by performing a particular behavior.
Unpleasant Situation
A scenario or condition that is not enjoyable or is likely to cause discomfort, distress, or dissatisfaction.
Escape
A behavioral response aimed at getting away from a threatening or uncomfortable situation or stimulus.
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