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The General Principle for Players in a Sequential Game Is

question 12

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The general principle for players in a sequential game is to:


Definitions:

Impact On Us

The effects or consequences of an event, action, or decision on individuals or groups.

Guilt

A feeling of having done something wrong or failed in an obligation.

Embarrassment

A feeling of self-consciousness, shame, or awkwardness experienced in socially uncomfortable situations.

Shame

A painful feeling of humiliation or distress caused by the consciousness of wrong or foolish behavior.

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