Examlex
Non-value-added activities can be described as activities for which the customer is willing to pay.
Digital Citizen
An individual who uses the internet regularly and effectively, with an understanding of digital rights, responsibilities, and security.
Digital Ethics
Refers to the ethical considerations and values that guide behavior and decision-making in digital environments, including issues of privacy, data protection, and responsible use of technology.
Repetitive Strain Injury
An injury to the musculoskeletal and nervous systems that may be caused by repetitive tasks, forceful exertions, or repeated motions.
Technology Addiction
A condition characterized by excessive use of technology, leading to negative impacts on an individual's mental, physical, or social well-being.
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