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While game theory predicts noncooperative behavior for a single play of the prisoner's dilemma, it would predict cooperative tit-for-tat behavior if the same people play prisoner's dilemma together for, say, 20 rounds.
Business Cycle
The fluctuation in economic activity that an economy experiences over a period of time, consisting of expansion (growth) and contraction (recession) phases.
High Point
The highest value or peak that an economic indicator or a market index reaches over a specific time period.
Capital Goods
Long-lasting goods used in the production of other goods or services, such as buildings, machinery, and equipment.
Money Supply
This refers to the total amount of monetary assets available in an economy at a specific time.
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