Examlex
Place an "X" in the column that corresponds to the type of activity referred to in each scenario.
Token Economy
A form of behavior modification that involves the use of tokens to reinforce desired behaviors, which can later be exchanged for various rewards.
Undesirable Behavior
Actions or conduct deemed unacceptable or inappropriate by societal standards or by specific entities such as schools, workplaces, and families.
Positive Consequence
A beneficial result or effect of an action or condition, often used to reinforce desired behaviors in various contexts, such as learning or behavior modification.
Time Out
A disciplinary technique used to remove a child from an environment where inappropriate behavior has occurred, to encourage self-soothing and reflection.
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