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A maximal flow problem differs from other network models in which way?
Behaviour
Refers to the actions or reactions of an object or organism, usually in relation to their environment.
Negative Stimulus
An unfavorable event or situation that elicits a response or reaction, often used in conditioning and behavioral studies.
Piece Rate Pay
A compensation system where employees are paid based on the amount of work completed, not on the amount of time worked.
Hourly Pay
A method of compensation where employees are paid for each hour of work performed, commonly used for part-time or temporary positions.
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