Examlex
What is the most important consequence of common formative experiences of a generation? Give an example.
Bang Objects
Striking items forcefully against another surface to create a loud noise or to fixate them in place.
Busy Box
A variety of engaging activities or sensory toys assembled in a box, used to keep young children or patients with dementia busy and stimulated.
Electronic Games
Games that are played using electronic devices with visual and auditory feedback.
Alphabet Letters
The basic written symbols in a system of communication that represent sounds or phonemes.
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