Examlex
Piaget's cognitive play categories include all of the following except
Immediate Reinforcement
The prompt delivery of a reward or consequence following a behavior, which strengthens the likelihood of that behavior occurring again.
Continuous Reinforcement
A reinforcement strategy where a desired behavior is rewarded every time it occurs, leading to quicker learning of that behavior.
Negative Reinforcement
A behavioral concept where the removal of an undesirable or negative outcome following a behavior increases the likelihood of that behavior being repeated in the future.
Partial Reinforcement Strategy
A conditioning strategy where rewards or consequences are not given every time the desired behavior is performed, making the behavior more resistant to extinction.
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