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According to your text, what was Skinner's most radical-and controversial-belief? Explain how the concept of gamification is built upon Skinner's operant conditioning principles.
Net Income
The total earnings of a company after subtracting all expenses, taxes, and costs from its total revenue.
Merchandise
Goods that are bought and sold in business transactions, often referred to in the context of retail or wholesale trading.
Merchandise Inventory
The total value of a company's products that are currently unsold, crucial for retail and wholesale businesses.
Operating Cycle
The average period of time required for a business to convert its investments in inventory back into cash through the sale of goods or services.
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