Examlex
The dominant strategy for player 1 in the following game is:
Fetishism
A psychiatric condition where sexual gratification is linked to a non-living object or a specific non-genital body part.
Inanimate Objects
Objects that lack life or consciousness, including items not capable of autonomous movement or biological functions.
Sexual Excitement
The arousal stage in human sexual response involving physiological and emotional changes.
Paraphilia
A condition characterized by abnormal sexual desires, typically involving extreme or dangerous activities.
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