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In a 2x2 design, the following results occur:
Which of the following is true?
Utility
A measure of satisfaction or happiness that consumers receive from consuming goods and services.
Prisoner's Dilemma
A fundamental problem in game theory demonstrating that two people might not cooperate even if it is in both their best interests to do so.
Nash Equilibrium
An idea in game theory where a player cannot benefit by altering their strategy alone while the strategies of other players stay the same.
Nash Equilibrium
A concept in game theory where no player can benefit by changing strategies if the other players keep theirs unchanged.
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