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Self-Efficacy Has an Impact on Learning in Two Ways

question 17

True/False

Self-efficacy has an impact on learning in two ways:
It influences the activities and goals that individuals choose for themselves
It affects the persistence with which an individual stays with a complex task.


Definitions:

Char[][]

A two-dimensional array of characters in programming, often used to store matrix or grid-like data such as a tic-tac-toe board.

Dimensions

The measure of the size or extent of an object in one direction, often used in the context of arrays and matrices in programming.

Fixed Number

A constant value that does not change during the execution of a program, often used in mathematical calculations and algorithms.

Vector

A dynamic array that can grow or shrink in size in programming languages like Java.

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