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A message between two objects in a UML sequence diagram is represented by:
Reinforcement Theory
A theory in psychology that suggests that behavior is motivated by its consequences, with positive outcomes encouraging the behavior and negative outcomes discouraging it.
Manipulative
Describes behavior that is skilful in controlling or influencing others to one's own advantage, often with deceitful or dishonest intentions.
Insincere
Describes a lack of genuineness or honesty in expression or action; not expressing genuine feelings.
Self-Monitoring
A psychological theory that pertains to how individuals regulate their behavior to accommodate social situations, varying from being highly adaptable to being consistent across contexts.
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