Examlex
Dewey comprehends that he is a 10-year-old boy who is: on the chess team, a member of a family, loves computer games, and hates peanut butter. This is Dewey's
Aggressive Behaviors
Actions intended to harm or cause pain to another being, often used as a mechanism for dominance, defense, or competition.
Violent Video Games
Digital games featuring aggression, physical harm, or violence towards characters and sometimes encouraging conflict.
Social Connectedness
refers to the level at which individuals or groups interact with each other and form relationships, considered essential for psychological and physical well-being.
Secondary Reinforcer
A stimulus that gains reinforcement value through association with established reinforcers.
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