Examlex
The substage of sensorimotor development in which the child uses trial and error to find which one of his or her physical skills works best for a particular task is called
Exit Condition
A condition or statement that determines when a loop or recursive function should stop executing to prevent infinite loops or recursion.
Entry Condition
A precondition or requirement that must be met before the execution of a certain block of code or function.
Break Statement
The break statement terminates the current loop, switch, or label statement and transfers control to the code following the terminated statement.
For Loop
A control flow statement for specifying iteration, allowing code to be executed repeatedly based on a given boolean condition.
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