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On a visit to an amusement park,you pass someone who has just ridden a roller coaster and asks you for directions to the First Aid Station.Realizing that traffic at the First Aid Station would be something to study with simulation,you gather some information.Two EMTs staff the station,and patients wait and go to the first one available.People coming there can be divided into two groups: those who need something minor (e.g.,Tylenol,a Band-Aid)or those who need more help.
Assume those in the first group constitute 25% of the patients and take five minutes to have their problem solved.Those in the second group need an uncertain amount of time,as given by a probability distribution.Develop a flowchart for this simulation problem.
Punishment
A process by which a consequence immediately follows a behavior, aiming to decrease the likelihood of that behavior occurring again.
Observational Learning
A learning process where individuals acquire new behaviors, skills, or attitudes by watching others, especially models or mentors.
Positive Reinforcement
A process in behavior analysis that involves the addition of a stimulus following a behavior that increases the likelihood of that behavior being repeated.
Behaviour Modification
The use of empirically demonstrated behavior change techniques to improve behaviors and replace undesirable behaviors with more desirable ones.
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