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What is a sending device?
Unified Modeling Language (UML)
A standardized modeling language used in software engineering to visualize the design of a system.
Graphically
Pertaining to visual representation, especially in the context of data visualization, user interfaces, or graphical elements in applications.
Shallow Copying
The process of creating a new object and copying the field values of an existing object into it without recursively copying objects referenced by the fields.
Reference Variable
A variable in programming that holds a reference (or address) to an object rather than the object's value itself.
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