Examlex
The waiting time at an elevator is uniformly distributed between 30 and 200 seconds. What is the probability a rider must wait between 1 minute and 1.5 minutes?
Positive Reinforcement
A learning process in which a behavior is followed by a desirable consequence, strengthening the likelihood that the behavior will be repeated.
Token Economy
A behavior modification system using tokens as reinforcement for desired behaviors, which can be exchanged for rewards.
Performance Criteria
Defined standards used to assess the effectiveness or success of a specific task or activity.
Group-Oriented Contingency
A behavioral strategy that applies reinforcement or punishment to a group as a whole dependent on meeting predefined criteria.
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