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Agile development
Groupthink
A phenomenon in group decision-making where the desire for harmony or conformity results in an irrational or dysfunctional outcome.
Group Polarization
The tendency of group members to make decisions that are more extreme than the initial inclinations of its members.
Social Facilitation
The tendency for people to perform differently when in the presence of others than when alone, typically improving on simple tasks.
Foot-In-The-Door
A persuasion technique where a small request is made first in order to gain compliance for a larger request later.
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Q32: _ written description of the program's functions.
Q35: _ is the tracking of people's activities,
Q57: Costs are harder to quantify than benefits.
Q64: Systems design answers the question, _:<br>A)How will
Q79: Mobile means the technology can travel with
Q97: Which of the following is NOT a
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Q111: _ flows are all transfers of money,