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Consider the two-person, zero-sum matrix game.
If the game is strictly determined, find the saddle point(s) of the game.
Customer Orientation
A business strategy that focuses on creating a positive experience for customers by understanding and meeting their needs.
Ownership Utility
The value that comes from a product's ability to satisfy ownership rights, including the use, control, and transfer of the product.
Time Utility
The increase in the value of a product or service by making it available at a convenient time for the consumer.
Place Utility
The value added to products or services by making them more accessible or available to potential users or consumers.
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