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Which of the following is NOT typically an indicator of ergonomic problems in the workplace?
Games
Activities engaged in for pleasure that include rules and often competition with one or more individuals.
Symbolic Play
A type of play where children use objects, actions, or ideas to represent other objects, actions, or ideas, exercising their imagination and cognitive abilities.
Cardboard Cylinder
A tube-shaped object made from a type of heavy-duty paper, used in various applications from packaging to craft projects.
Sailor
A person whose profession is navigation and operation of ships or someone skilled in seafaring.
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