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Discuss the three-component model of creativity.
Money
A medium of exchange in the form of coins and banknotes; used to purchase goods and services or measure value.
Need for Achievement
A psychological drive that influences an individual to pursue and achieve goals.
Delay Gratification
The ability to resist the temptation for an immediate reward and wait for a later, often larger or more enduring reward.
Competitive Careers
Careers in which individuals vie against others for advancement, recognition, or rewards in their professional fields.
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