Examlex
A game has a saddle point when the maximin payoff value equals the minimax payoff value.
Negative Reinforcer
An unpleasant stimulus whose removal leads to an increase in the probability that a preceding response will be repeated in the future.
Immediate Reinforcer
refers to a reward that occurs directly after a behavior, enhancing the likelihood of that behavior occurring again in the future.
Latent Learning
Learning that occurs without immediate reinforcement and is not demonstrated until there is an incentive to perform.
Law of Effect
A principle in psychology stating that responses closely followed by satisfaction will become firmly attached to the situation and therefore more likely to recur in similar situations.
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