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Ross and colleagues (2004) randomly assigned participants previously identified as either competitive or cooperative to one of two games: the Wall Street Game or the Community Game. They found that two-thirds of the players in the Wall Street Game behaved competitively, compared with one-third of the people who played the Community Game. What do these findings suggest?
Stereotyped
Having fixed and oversimplified images or ideas of particular types of people or things.
Fear
An unpleasant emotional response triggered by the perception of danger, threat, or harm.
Androcentric Cultures
Societies or cultural settings that prioritize male perspectives and experiences, often marginalizing female viewpoints.
Labeled
The action of assigning a name or category to someone or something, often in a simplifying or dismissive way.
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