Examlex
Aggressiveness A recent study evaluated elementary age children for aggressiveness. This study found that the children who played video games were more likely to engage in aggressive or violent play at school. The researchers said the difference was statistically significant.
a. Briefly explain what "statistically significant" means in this context.
b. The news media reported that this study proved that playing computer games causes children to be aggressive or violent. Briefly explain why this conclusion is not justified.
c. But perhaps it is true. We wonder if playing computer games can lead to aggressive or violent behavior in elementary school children. We find 50 young children whose families
volunteer to participate in our research. Design an appropriate experiment. (You need not explain how to randomize.)
Self-analysis
is the process by which an individual reflects on and critically assesses their thoughts, feelings, and behaviors to gain self-awareness.
Traditionalists
Individuals or groups who adhere to long-established practices, values, or trends, often resistant to change.
Individualists
Persons who prioritize personal independence and self-reliance, often valuing their own goals and motivations over those defined by groups or society.
Creativity
Innovation; the ability to use imagination and insight to produce new ideas, products, and processes; an important ability that can be enhanced by keeping an open mind, having a questioning attitude, and using a new-ideas system.
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