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The unit improvement factor is not as useful as arithmetic tabulation of learning curve statistics in adjusting time estimates for learning.
Dominant Strategy
In game theory, a strategy that is best for a player, irrespective of what strategies other players choose.
Payoff Matrices
A table that shows the potential outcomes of different strategies in a game, used in decision theory and economics.
Repeated Game
A strategic game played multiple times by the same participants, where the outcome of one play can affect the strategies in subsequent plays.
New Products
Items or services introduced to the market that offer novel features, benefits, or improvements over existing options, aiming to meet consumer needs or open new markets.
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