Examlex
Animations that change when the device moves are one example of UX-driven interactivity.
Reversibility
A concept in cognitive development identifying the ability to recognize that actions can be reversed, restoring the original state, crucial in understanding conservation in Piaget's theory.
Stranger Anxiety
A form of distress that children experience when exposed to people unfamiliar to them, typically observed around 6 to 12 months of age.
Surveys
Research tools consisting of questionnaires or interviews used to gather data on opinions, experiences, or behaviors of a group of people.
Naturalistic Observations
A research method in which subjects are observed in their natural environment without any manipulation by the observer.
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