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Often credited for developing the first electronic game called Tennis for Two in 1958:
Visible Reward
A tangible recognition or reward that is easily seen and recognized by others, often used as an incentive in various settings.
Coworkers Aware
The state of being informed or conscious about the attitudes, feelings, or circumstances of one's colleagues in a workplace.
Micromanagement
The close monitoring of most aspects of group member activities by the manager.
Fostering Teamwork
The act of nurturing a collaborative and cooperative environment within a group to achieve common goals efficiently and effectively.
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