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The video game development team member plans the gameplay, rules, and structure of a game; may also work on the game's narrative:
Time Variance
The gap between the time actually needed to accomplish a task and the time that was anticipated for it.
Rate Variance
The difference between the expected rate of return on a project or investment and the actual rate achieved.
Total Direct Labor Cost Variance
The difference between the actual cost of direct labor used in production and the expected (or standard) cost.
Materials Price Variance
The difference between the actual cost of materials and the expected cost at standard prices, indicating how much was saved or overspent.
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