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The four major types of competitive strategy are
Inheritance
In object-oriented programming, inheritance is the mechanism of basing an object or class upon another object (prototype-based inheritance) or class (class-based inheritance), retaining similar implementation.
Test Condition
A check to see whether the loop in an algorithm is completed.
Loop Decision
The process within programming that involves executing a set of instructions repeatedly based on a specified condition or set of conditions.
Runtime Error
An error in a program that occurs when a programmer accidentally writes code that divides by zero, a mathematical error.
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