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An applet implements MouseListener, and has int instance data x and y. These variables will be the (X, Y) coordinates of where the mouse is clicked. Every time the mouse is clicked, draw a 40x40 Oval centered around x and y. Write the mouseClicked and paint methods to draw the Oval every time the mouse is clicked.
CompareTo Method
A method in Java that is used for comparing two objects or values, typically returning a negative integer, zero, or a positive integer based on the comparison.
If Statement
A control flow statement that specifies a block of code to be executed if a specified condition evaluates to true.
Value Of Y
A phrase indicating the need to determine or discuss the value of a variable or quantity labeled 'Y'.
Switch Statement
A control flow statement that allows for more efficient multiple conditional operations based on the value of an expression.
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