Examlex
In the programming process which of the following is NOT involved in defining what the program is to do:
Web 2.0
Refers to the second generation of the World Wide Web, which emphasizes user-generated content, usability, and interoperability for end users.
Asynchronous E-training
A form of online learning where learners complete courses on their own time, without real-time interaction with instructors.
Virtual Classroom
An online learning environment that simulates a traditional classroom setting, allowing interactive participation between teachers and students.
EPSS
Electronic Performance Support Systems, which are integrated electronic environments accessible to users to provide immediate, individualized on-line access to information, advice, and assistance.
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