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Kathleen Eisenhardt argues that in fast-paced high-technology markets, "strategy is a video game." Strategic decision making is often described as a rational and deliberate process but, in turbulent markets, new technology and rapidly-changing customer expectations can upset the established order. Given the unstable state, describe the characteristics that separate winners and losers in high-tech markets.
Marketing Environment
Refers to the external forces that affect a company's ability to engage with consumers, including social, technological, economic, environmental, and political factors.
Mainstream Reader
A person who prefers reading popular or widely accepted literature, typically the most common and commercially successful works.
Baby Boomers
A demographic group referring to people born during the post-World War II baby boom approximately between 1946 and 1964.
Largest Population
The highest number of individuals residing within a particular geographic area, city, or country.
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