Examlex
The need for achievement is the extent to which an individual is concerned about establishing and maintaining good interpersonal relations,being liked,and having the people around him/her get along with one another.
Swerve
In game theory, a strategy that involves a sudden change in direction or decision, especially to avoid a negative outcome.
Chicken
a domesticated bird commonly raised for its meat and eggs; also can denote a game in which two players head towards each other, and the first to veer away is considered the loser.
Payoff
The return or gain received from an investment or decision, representing the benefits accruing to the involved parties.
Pure Strategy Equilibria
In game theory, a situation where each player chooses one strategy and no player can benefit by changing their strategy while the other players keep theirs unchanged.
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