Examlex
Reflecting and experimentation are two steps in the experiential learning process.
Generate Alternatives
The process of developing multiple options or solutions to a problem or situation.
Preferences
Individual tendencies or choices toward certain options over others, often based on values, beliefs, or personal tastes.
Z Problem-Solving Model
A decision-making framework that alternates between analytical and intuitive thinking strategies.
Nonpreferences
Choices or options that are less desirable or not preferred by an individual or group when making decisions.
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