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In the design of an event-driven object oriented application
Lever Pressing
A behavior often used in research where an animal, typically a rodent, is trained to press a lever to receive a reward or avoid a punishment.
Food Pellets
Small, compacted units of food commonly used for feeding animals, including pets and livestock.
Punishment
A process by which a consequence immediately follows a behavior, decreasing the likelihood that the behavior will be repeated.
Behaviour
Behaviour encompasses the actions and reactions of an organism, usually in relation to its environment, which can be observable or internal.
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