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Historically, IT Developers Designed Systems for Internal Customers as Opposed

question 30

True/False

Historically, IT developers designed systems for internal customers as opposed to
external customers.


Definitions:

Sensory Memory

The shortest-term element of memory, which acts as a buffer for stimuli received through the senses, momentarily retaining impressions of sensory information after the original stimuli have ended.

Proactive Interference

A phenomenon where old memories hinder the capacity to remember new information.

Retroactive Interference

The phenomenon where newly learned information interferes with the recall of information learned previously.

Misinformation Effect

The phenomenon in which a person's recall of episodic memories becomes less accurate due to post-event information.

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