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In the Past,creating Physical Prototypes Was Costly and Time Consuming,but

question 108

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In the past,creating physical prototypes was costly and time consuming,but computer-aided design and manufacturing programs have changed that.Today,firms can use ________ to design products on a computer,and then produce rough models of each.


Definitions:

Information Technologies

Utilizing computers, storage mechanisms, communication networks, and other tangible tools, infrastructure, and methods for the production, processing, preservation, protection, and distribution of all types of electronic information.

Cost-Efficient Sharing

A strategy that aims to reduce costs through the shared use of resources, services, or infrastructure.

Logistics Services

Services involved in the management of the flow of goods from the point of origin to the point of consumption, aimed at meeting customer requirements.

Supply Chain Management

The oversight of materials, information, and finances as they move from supplier to manufacturer to wholesaler to retailer to consumer, aiming to streamline a business's supply-side activities to maximize customer value and gain a competitive advantage.

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