Examlex
The imbalance between actual and desired states is sometimes referred to as the:
Gamification Strategies
Techniques that apply elements of game playing (e.g., point scoring, competition) to other areas of activity to enhance engagement and motivation.
Customer Loyalty
The likelihood of previous customers to continue to buy from a specific retailer or brand over competing ones.
Ethical Dilemma
Situation that involves making a choice when the alternatives aren’t completely wrong or completely right.
Ethics Audit
A systematic evaluation of an organization's moral principles and practices to ensure they align with desired standards.
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