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Which of the following is a guideline for using group management games effectively?
Project Care
A program or initiative designed to provide assistance, support, or care for individuals or communities in need, often focusing on health, education, or welfare.
Abcedarian Project
An early childhood education intervention program starting in infancy and targeting children from low-income families to improve intellectual and social development.
At-Risk Children
Children considered vulnerable to negative outcomes due to a range of factors, including poverty, family instability, or exposure to violence.
Enrichment Opportunities
Activities or programs designed to stimulate learning and development beyond traditional academic curriculum, often aimed at exposing participants to a broader range of experiences.
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