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Gamification Can Be Used to Motivate and Reinforce Learned Information

question 33

True/False

Gamification can be used to motivate and reinforce learned information.


Definitions:

Foreign Corrupt Practices Act

A United States law aimed at preventing U.S. companies and their agents from engaging in corrupt practices abroad by making it illegal to bribe foreign officials.

Bribery of Officials

The act of giving or receiving something of value to influence the actions of an official in their professional duties.

Consumerism

The protection or promotion of the interests of consumers; the preoccupation with and inclination towards the buying of consumer goods.

Corporate Social Responsibility

A business practice involving initiatives that benefit society and contribute to sustainable development.

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